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	<title>corn</title>
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	<link>http://light.corn.ph</link>
	<description>Lighting Artist</description>
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		<title>UPDATE!</title>
		<link>http://light.corn.ph/2011/08/12/update/</link>
		<comments>http://light.corn.ph/2011/08/12/update/#comments</comments>
		<pubDate>Fri, 12 Aug 2011 03:28:00 +0000</pubDate>
		<dc:creator>corn</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://light.corn.ph/?p=5</guid>
		<description><![CDATA[  click image view reel  I finally had the time to update(barely) my reel. And hopefully post about 3D lighting and rendering stuff on this [...]]]></description>
			<content:encoded><![CDATA[<div class="separator" style="clear: both; text-align: center;"><a href="http://light.corn.ph/?page_id=24"><img class="alignnone" title="Reel" src="http://1.bp.blogspot.com/-XGR2MQxQGz0/TkT_C-MOxsI/AAAAAAAAAbo/xqLVbeINmdU/s320/vlcsnap-2011-08-12-18h17m18s47.png" alt="" width="320" height="180" /></a><a href="http://herbertagudera.blogspot.com/p/reel.html"> </a></div>
<div class="separator" style="clear: both; text-align: center;"><em><span style="font-size: x-small;">click image view reel </span></em></div>
<div class="separator" style="clear: both; text-align: center;"><span style="font-size: small;">I finally had the time to update(barely) my reel.</span></div>
<div class="separator" style="clear: both; text-align: center;"><span style="font-size: small;">And hopefully post about 3D lighting and rendering stuff on this blog again! </span></div>
<div class="separator" style="clear: both; text-align: center;"><span style="font-size: small;">Woot!</span></div>
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		<item>
		<title>Challenge #22 Gallery is now Online!</title>
		<link>http://light.corn.ph/2010/05/10/challenge-22-gallery-is-now-online/</link>
		<comments>http://light.corn.ph/2010/05/10/challenge-22-gallery-is-now-online/#comments</comments>
		<pubDate>Mon, 10 May 2010 10:32:00 +0000</pubDate>
		<dc:creator>corn</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://light.corn.ph/?p=6</guid>
		<description><![CDATA[View the gallery here: Challenge #22: The Carnival View the final images submitted here: Lighting Challenge #22: The Carnival (Final Images) Visit the progress thread [...]]]></description>
			<content:encoded><![CDATA[<p><center><img src="http://lh5.ggpht.com/_-W0d6W4npkI/S-iv3HJE2jI/AAAAAAAAAWU/YjfkuPD7r1Y/lc22gallery.png" alt="" /></center><center>View the gallery here: <a href="http://www.3drender.com/challenges/carnival/index.html">Challenge #22: The Carnival</a><br />
View the final images submitted here: <a href="http://forums.cgsociety.org/showthread.php?f=185&amp;t=849900">Lighting Challenge #22: The Carnival (Final Images)</a><br />
Visit the progress thread here: <a href="http://forums.cgsociety.org/showthread.php?f=185&amp;t=849902">Lighting Challenge #22: The Carnival (WIP)</a></center>Although <a href="http://herbertagudera.blogspot.com/2010/03/wip-lighting-challenge-22-carnival.html">my rendering</a> didn&#8217;t make cut, I had fun doing the challenge. I learned a couple of techniques and workflows. Thanks to everyone who joined! Reading some of your inputs helped me alot!</p>
<p>Congratulations to those who got in! Woot!</p>
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		<title>Lighting Challenge #22: The Carnival</title>
		<link>http://light.corn.ph/2010/03/26/lighting-challenge-22-the-carnival/</link>
		<comments>http://light.corn.ph/2010/03/26/lighting-challenge-22-the-carnival/#comments</comments>
		<pubDate>Thu, 25 Mar 2010 16:27:00 +0000</pubDate>
		<dc:creator>corn</dc:creator>
				<category><![CDATA[Project]]></category>
		<category><![CDATA[featured]]></category>

		<guid isPermaLink="false">http://light.corn.ph/?p=7</guid>
		<description><![CDATA[This challenge features a carnival scene. The deadline for this challenge is April 30th, 2010. Your objective is to create one or more images from [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;"><a href="http://light.corn.ph/wp-content/uploads/2010/03/thecarnival.png"><br />
</a>This challenge features a carnival scene. The deadline for this challenge is April 30th, 2010. Your objective is to create one or more images from these themes:</p>
<p style="text-align: left;">• Bright Night<br />
• Child&#8217;s Fantasy<br />
• Abandoned<br />
• Tale of Horror</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-37" style="border-style: initial; border-color: initial;" title="thecarnival" src="http://light.corn.ph/wp-content/uploads/2010/03/thecarnival.png" alt="" width="640" height="360" /></p>
<p><center>The scene was modeled by Dan Konieczka</center>The scene is available here: http://www.3drender.com/challenges/index.htm</p>
<p>Visit <a href="http://forums.cgsociety.org/showthread.php?f=185&amp;t=849902">CGS Lighting Challenge Thread</a></p>
<p>I decided to do a combination of bright night and abandoned theme&#8230;</p>
<blockquote><p>it was a perfect evening of fun and excitement when all of a sudden it rained really hard. people ran for shelter. all that is left is an empty carnival</p></blockquote>
<div class="separator" style="clear: both; text-align: center;"><a title="Final Image" href="http://farm3.static.flickr.com/2766/4533550403_bc3cd7fc45_b.jpg" rel="lightbox[final]"><img class="alignnone" title="LC #22: The Carnival" src="http://farm3.static.flickr.com/2766/4533550403_bc3cd7fc45_b.jpg" alt="" width="489" height="640" /></a></div>
<p><center>Final Image<br />
<em>Softwares Used: Maya | MentalRay | Nuke | AfterEffects | Photoshop<br />
Plugin used: wom_archlight 1.0 (thanks wombat778)</em></center></p>
<div class="separator" style="clear: both; text-align: center;"><a style="margin-left: 1em; margin-right: 1em;" title="Black &amp; White Version" href="http://farm3.static.flickr.com/2772/4534248654_025c94fde8_b.jpg" rel="lightbox[final]"><img style="border-style: initial; border-color: initial; border-width: 0px;" src="http://farm3.static.flickr.com/2772/4534248654_025c94fde8_b.jpg" alt="" width="490" height="640" border="0" /></a></div>
<p><center>Black &amp; White Version</center><center><span style="font-weight: bold;">Progress Rendered Images</span></center></p>
<div class="separator" style="clear: both; text-align: center;"><a style="margin-left: 1em; margin-right: 1em;" href="http://farm5.static.flickr.com/4014/4367721996_acfd031697_o.jpg" rel="lytebox[lc22]"><img src="http://farm5.static.flickr.com/4014/4367721996_acfd031697_o.jpg" alt="" width="160" height="200" border="0" /></a><a style="display: inline ! important; margin-left: 1em; margin-right: 1em;" href="http://farm3.static.flickr.com/2677/4369620675_303ae46a94_o.jpg" rel="lytebox[lc22]"><img src="http://farm3.static.flickr.com/2677/4369620675_303ae46a94_o.jpg" alt="" width="160" height="200" border="0" /></a><a style="display: inline ! important; margin-left: 1em; margin-right: 1em;" href="http://farm3.static.flickr.com/2728/4386995628_0be179157c_o.jpg" rel="lytebox[lc22]"><img src="http://farm3.static.flickr.com/2728/4386995628_0be179157c_o.jpg" alt="" width="160" height="200" border="0" /></a></div>
<div class="separator" style="clear: both; text-align: center;"><a style="display: inline ! important; margin-left: 1em; margin-right: 1em;" href="http://farm3.static.flickr.com/2753/4389546432_01202fc8e9_o.jpg" rel="lytebox[lc22]"><img src="http://farm3.static.flickr.com/2753/4389546432_01202fc8e9_o.jpg" alt="" width="160" height="200" border="0" /></a><a style="display: inline ! important; margin-left: 1em; margin-right: 1em;" href="http://farm5.static.flickr.com/4016/4445293344_02f8f833c7_o.jpg" rel="lytebox[lc22]"><img src="http://farm5.static.flickr.com/4016/4445293344_02f8f833c7_o.jpg" alt="" width="160" height="200" border="0" /></a><a style="display: inline ! important; margin-left: 1em; margin-right: 1em;" href="http://farm5.static.flickr.com/4019/4462374002_beb5e8329f_b.jpg" rel="lytebox[lc22]"><img src="http://farm5.static.flickr.com/4019/4462374002_beb5e8329f_b.jpg" alt="" width="159" height="200" border="0" /></a></div>
<div class="separator" style="clear: both; text-align: center;"><a style="margin-left: 1em; margin-right: 1em;" href="http://farm5.static.flickr.com/4009/4464428594_8223071a07_b.jpg" rel="lytebox[lc22]"><img src="http://farm5.static.flickr.com/4009/4464428594_8223071a07_b.jpg" alt="" width="159" height="200" border="0" /></a><a style="display: inline ! important; margin-left: 1em; margin-right: 1em;" href="http://farm3.static.flickr.com/2714/4501311447_3affa2f8ef_o.jpg" rel="lytebox[lc22]"><img src="http://farm3.static.flickr.com/2714/4501311447_3affa2f8ef_o.jpg" alt="" width="160" height="200" border="0" /></a><a style="display: inline ! important; margin-left: 1em; margin-right: 1em;" href="http://farm3.static.flickr.com/2766/4533550403_bc3cd7fc45_b.jpg" rel="lytebox[lc22]"><img src="http://farm3.static.flickr.com/2766/4533550403_bc3cd7fc45_b.jpg" alt="" width="153" height="200" border="0" /></a></div>
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		<title>Challenge #21 Gallery is now Online!</title>
		<link>http://light.corn.ph/2010/01/12/challenge-21-gallery-is-now-online/</link>
		<comments>http://light.corn.ph/2010/01/12/challenge-21-gallery-is-now-online/#comments</comments>
		<pubDate>Tue, 12 Jan 2010 11:40:00 +0000</pubDate>
		<dc:creator>corn</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://light.corn.ph/?p=8</guid>
		<description><![CDATA[and i got in! both versions that i did made the cut. now i&#8217;m in cloud nine. you can view the gallery here: Challenge #21: [...]]]></description>
			<content:encoded><![CDATA[<p><center><img src="http://4.bp.blogspot.com/_-W0d6W4npkI/S01BIVVDv0I/AAAAAAAAASY/vjLz_HwKe2Q/s1600/3drenderGallery02.jpg" width="500" /></p>
<p>and i got in! both versions that i did made the cut. now i&#8217;m in cloud nine. <img src='http://light.corn.ph/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>you can view the gallery here: <a href="http://www.3drender.com/challenges/bedroom/index.html"><span style="font-weight:bold;">Challenge #21: The Bedroom</span></a></center></p>
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		<title>LC21: The Bedroom (Teenage Angst) Light &amp; Comp Setup</title>
		<link>http://light.corn.ph/2009/12/27/lc21-the-bedroom-teenage-angst-light-comp-setup/</link>
		<comments>http://light.corn.ph/2009/12/27/lc21-the-bedroom-teenage-angst-light-comp-setup/#comments</comments>
		<pubDate>Sun, 27 Dec 2009 12:35:00 +0000</pubDate>
		<dc:creator>corn</dc:creator>
				<category><![CDATA[Project]]></category>
		<category><![CDATA[Tutorial]]></category>

		<guid isPermaLink="false">http://light.corn.ph/?p=9</guid>
		<description><![CDATA[Lighting Challenge # 21: The Bedroom Modeling: David Vacek Everything Else: Herbert Agudera Teenage Angst Theme: i wanted to do this theme first, but at [...]]]></description>
			<content:encoded><![CDATA[<p>Lighting Challenge # 21: The Bedroom<br />
Modeling: David Vacek<br />
Everything Else: Herbert Agudera</p>
<p><center><img src="http://lh6.ggpht.com/_-W0d6W4npkI/SzgZWjUnKjI/AAAAAAAAAP8/MC4jWm7zcrE/TA_scene.jpg" alt="" width="500" /></center></p>
<div style="text-align: center;">Teenage Angst Theme: i wanted to do this theme first, but at the time when i started working on the texture i still don&#8217;t know how i wanted it to look and feel angry. after working on the <a href="http://challengegallery.blogspot.com/2009/12/lc21-bedroom-winter-sunset-light-comp.html">Winter Sunset Theme</a> that&#8217;s when i got the idea of lighting it like it&#8217;s being lit by a black/UV-lamp. i wanted it look like when the UVlamp is off, you wont be able to see the graffiti, nice and clean like the Winter Sunset version. but when it&#8217;s night and the UV lamp is on, it&#8217;s an angry room.</div>
<p><center><img src="http://lh6.ggpht.com/_-W0d6W4npkI/Szg_UP8lqlI/AAAAAAAAAQE/IX4k_i2xpgY/TA_outliner.jpg" alt="" /></center></p>
<div style="text-align: center;">Lights: lighting on this scene was very simple. i had one pointlight that serves as the key light or my black/UV light; another pointlight for the table lamp; and an arealight for the light coming from the outside.</div>
<p><center><img src="http://lh3.ggpht.com/_-W0d6W4npkI/SzgZWV5pb3I/AAAAAAAAAP4/6JR8cCDUd7I/TA_hypershade.jpg" alt="" width="500" /></center></p>
<div style="text-align: center;">UVlight Effect: i did this just by adding a texture map (color adjusted in photoshop) and connecting it to the ambient color of the shader. that&#8217;s it nothing really special. <img src='http://light.corn.ph/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </div>
<p><center><img src="http://lh4.ggpht.com/_-W0d6W4npkI/SzgZWhCJn_I/AAAAAAAAAQA/JJkfApmmpkY/TA_renderLayers.jpg" alt="" /></center></p>
<div style="text-align: center;">Render Layers: later on i added two lights a volumelight and a spotlight for the fog/smoke, each on a separate render layer.</div>
<p><center><img src="http://lh3.ggpht.com/_-W0d6W4npkI/SzgZWHm6PtI/AAAAAAAAAPw/4ZYBhMsqaWo/TA_renderPasses.jpg" alt="" width="500" /></center></p>
<div style="text-align: center;">Rendered Images (view image in a separate tab for a larger version)</div>
<p><center><img src="http://lh4.ggpht.com/_-W0d6W4npkI/SzgZWa-6jSI/AAAAAAAAAP0/fcX_piONxW8/TA_comp.jpg" alt="" /></center></p>
<div style="text-align: center;">Post: just a simple compositing work. adjusted the curves then imported it to Lightroom for some color correction and added some chromatic aberration.</div>
<p><center><a href="http://bighugelabs.com/onblack.php?id=4205200233&amp;size=large"><img src="http://farm3.static.flickr.com/2510/4205200233_c627b4a6e2.jpg" alt="" /></a></center></p>
<div style="text-align: center;">Final Image<br />
<a href="http://herbertagudera.blogspot.com/2009/12/lighting-challenge-21-bedroom.html"><span style="font-weight: bold;">Rendered Images Gallery here</span></a></div>
<p><a href="http://herbertagudera.blogspot.com/2009/12/lc21-bedroom-winter-sunset-light-comp.html"><span style="font-weight: bold;">LC21: The Bedroom (Winter Sunset) Light &amp; Comp Setup</span></a></p>
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		<title>LC21: The Bedroom (Winter Sunset) Light &amp; Comp Setup</title>
		<link>http://light.corn.ph/2009/12/27/lc21-the-bedroom-winter-sunset-light-comp-setup/</link>
		<comments>http://light.corn.ph/2009/12/27/lc21-the-bedroom-winter-sunset-light-comp-setup/#comments</comments>
		<pubDate>Sun, 27 Dec 2009 10:39:00 +0000</pubDate>
		<dc:creator>corn</dc:creator>
				<category><![CDATA[Project]]></category>
		<category><![CDATA[Tutorial]]></category>

		<guid isPermaLink="false">http://light.corn.ph/?p=10</guid>
		<description><![CDATA[Lighting Challenge # 21: The Bedroom Modeling: David Vacek Everything Else: Herbert Agudera Winter Sunset Theme: I pretty much like the camera angle when i [...]]]></description>
			<content:encoded><![CDATA[<p>Lighting Challenge # 21: The Bedroom<br />
Modeling: David Vacek<br />
Everything Else: Herbert Agudera</p>
<p><center><img src="http://lh6.ggpht.com/_-W0d6W4npkI/SzgY2Hv5ZhI/AAAAAAAAAPk/hL0v9ulCxiY/scene.jpg" alt="" width="500" /></center></p>
<div style="text-align: center;">Winter Sunset Theme: I pretty much like the camera angle when i opened the file so i decided to keep it. you can also see how i positioned some of the lights in the scene.</div>
<p><center><img src="http://lh4.ggpht.com/_-W0d6W4npkI/SzgYxujNOZI/AAAAAAAAAPg/fZTJ3WmF_KA/outliner.jpg" alt="" /></center></p>
<div style="text-align: center;">Lights: i wanted to light the scene in a semi-traditional way. i used two spotlights as my sun/key lights and two arealights for my sky/Fill lights. i used a lot of spotlights as bounce lights to illuminate some of the darker parts.</div>
<p><center><img src="http://lh5.ggpht.com/_-W0d6W4npkI/SzgYxrKaTZI/AAAAAAAAAPY/fOIkaVkpnfQ/hypershade.jpg" alt="" width="500" /></center></p>
<div style="text-align: center;">MR Lights: later on i added <span style="font-style: italic;">mia_portal_light</span>, attached a ramp texture done using photoshop, connected it to my skylights and turned on Final Gathering.</div>
<p><center><img src="http://lh4.ggpht.com/_-W0d6W4npkI/SzgYxiq5NuI/AAAAAAAAAPc/4RFEP_JPe1Y/renderLayers.jpg" alt="" /></center></p>
<div style="text-align: center;">Render Layers: made an occlusion pass for more contact shadows. and added 3 more fill lights, put it on a separate pass for me to easily manipulate its intensity during post.</div>
<p><center><img src="http://lh4.ggpht.com/_-W0d6W4npkI/SzgYxZAeY0I/AAAAAAAAAPQ/HzTbcbi3fw0/s720/renderPasses.jpg" alt="" width="500" /></center></p>
<div style="text-align: center;">Rendered Images (view image in a separate tab for a larger version)</div>
<p><center><img src="http://lh4.ggpht.com/_-W0d6W4npkI/SzgYxSbyzAI/AAAAAAAAAPU/Q5G2rbnVd30/comp.jpg" alt="" /></center></p>
<div style="text-align: center;">Post: just a simple compositing work. adjusted the curves then imported it to Lightroom for some color correction and added some chromatic aberration.</div>
<p><center><a href="http://bighugelabs.com/onblack.php?id=4185775541&amp;size=large"><img src="http://farm3.static.flickr.com/2534/4185775541_c528d45091.jpg" alt="" /></a></center></p>
<div style="text-align: center;">Final Image<br />
<a href="http://herbertagudera.blogspot.com/2009/12/lighting-challenge-21-bedroom.html"><span style="font-weight: bold;">Rendered Images Gallery here</span></a></div>
<p><a href="http://herbertagudera.blogspot.com/2009/12/lc21-bedroom-teenage-angst-light-comp.html"><span style="font-weight: bold;">LC21: The Bedroom (Teenage Angst) Light &amp; Comp Setup</span></a></p>
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		<title>Lighting Challenge #21: The Bedroom</title>
		<link>http://light.corn.ph/2009/12/01/lighting-challenge-21-the-bedroom/</link>
		<comments>http://light.corn.ph/2009/12/01/lighting-challenge-21-the-bedroom/#comments</comments>
		<pubDate>Mon, 30 Nov 2009 16:53:00 +0000</pubDate>
		<dc:creator>corn</dc:creator>
				<category><![CDATA[Project]]></category>
		<category><![CDATA[featured]]></category>

		<guid isPermaLink="false">http://light.corn.ph/?p=11</guid>
		<description><![CDATA[Challenge #21 features a set used in a short film by David Tousek. The challenge is to light and render the scene to express AT [...]]]></description>
			<content:encoded><![CDATA[<p>Challenge #21 features a set used in a short film by David Tousek. The challenge is to light and render the scene to express AT LEAST ONE of the following feelings with the scene:<br />
glorious morning<br />
teenage angst<br />
afraid of the dark<br />
winter mood<br />
romantic sunset</p>
<p>The deadline is December 31, 2009, although if you post your work earlier, other participants can give you feedback. You can download the 3D scene files from here:</p>
<p>http://www.3drender.com/challenges/index.htm</p>
<p><center><img style="width: 500px;" src="http://lh5.ggpht.com/_-W0d6W4npkI/S_CNfaTzifI/AAAAAAAAAW8/AIP5qMwJ-Ws/bedroom_wire.jpg" alt="" /></center>This scene was modeled by David Vacek.</p>
<p>Visit <a href="http://forums.cgsociety.org/showthread.php?f=185&amp;t=829311&amp;page=1&amp;pp=20">CGS Lighting Challenge Thread</a></p>
<p>I decided to do a Sunset Winter Mood.</p>
<p><center><a href="http://bighugelabs.com/onblack.php?id=4149151653&amp;size=large"><img src="http://farm3.static.flickr.com/2611/4149151653_4a80d80ecc.jpg" alt="" /></a></center></p>
<div style="text-align: center;"><span style="font-size: 85%; font-style: italic;">Render 1: Basic Lighting</span><span style="font-size: 85%;"><br />
</span></div>
<p><center><a href="http://bighugelabs.com/onblack.php?id=4152787728&amp;size=large"><img src="http://farm3.static.flickr.com/2578/4152787728_f6d1521692.jpg" alt="" /></a></center></p>
<div style="text-align: center;"><span style="font-size: 85%; font-style: italic;">Render 2: Added bounce lights</span><span style="font-size: 85%;"><br />
</span></div>
<p><center><a href="http://bighugelabs.com/onblack.php?id=4157583864&amp;size=large"><img src="http://farm3.static.flickr.com/2617/4157583864_9152621ed3.jpg" alt="" /></a></center></p>
<div style="text-align: center;"><span style="font-size: 85%; font-style: italic;">Render 3: Added more bounce lights and turned on final gathering</span><span style="font-size: 85%;"><br />
</span></div>
<p><center><a href="http://bighugelabs.com/onblack.php?id=4176298432&amp;size=large"><img src="http://farm3.static.flickr.com/2602/4176298432_a18f6a171c.jpg" alt="" /></a></center></p>
<div style="text-align: center;"><span style="font-size: 85%; font-style: italic;">Render 4: Added a couple of fill lights and used occlusion pass </span><span style="font-size: 85%;"><br />
</span></div>
<p><center><a href="http://bighugelabs.com/onblack.php?id=4185775541&amp;size=large"><img src="http://farm3.static.flickr.com/2534/4185775541_c528d45091.jpg" alt="" /></a></center></p>
<div style="text-align: center;"><span style="font-size: 85%; font-style: italic;">Render 5: Darker shadows under the bed and table. </span><span style="font-size: 85%;"><br />
</span></div>
<p><center><a href="http://bighugelabs.com/onblack.php?id=4186506239&amp;size=large"><img src="http://farm3.static.flickr.com/2644/4186506239_0565b3c6d0.jpg" alt="" /></a></center></p>
<div style="text-align: center;"><span style="font-size: 85%; font-style: italic;">Teen Angst Render 1: UVlight lit room </span><span style="font-size: 85%;"><br />
</span></div>
<p><center><a href="http://bighugelabs.com/onblack.php?id=4189027777&amp;size=large"><img src="http://farm3.static.flickr.com/2753/4189027777_18c27439eb.jpg" alt="" /></a></center></p>
<div style="text-align: center;"><span style="font-size: 85%; font-style: italic;">Teen Angst Render 2: Added textures for more UV effect </span><span style="font-size: 85%;"><br />
</span></div>
<p><center><a href="http://bighugelabs.com/onblack.php?id=4194711294&amp;size=large"><img src="http://farm3.static.flickr.com/2526/4194711294_9a4f06616a.jpg" alt="" /></a></center></p>
<div style="text-align: center;"><span style="font-size: 85%; font-style: italic;">Teen Angst Render 3: Added textures, dirt and fog </span><span style="font-size: 85%;"><br />
</span></div>
<p><center><a href="http://bighugelabs.com/onblack.php?id=4205200233&amp;size=large"><img class="alignnone" title="LC21 The Bedroom" src="http://farm3.static.flickr.com/2510/4205200233_c627b4a6e2.jpg" alt="" width="500" height="302" /></a></center></p>
<div style="text-align: center;"><span style="font-size: 85%; font-style: italic;">Teen Angst Render 4: Added more textures and fog </span><span style="font-size: 85%;"><br />
</span></div>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>2009 Lighting &amp; Rendering Reel</title>
		<link>http://light.corn.ph/2009/06/15/2009-lighting-rendering-reel/</link>
		<comments>http://light.corn.ph/2009/06/15/2009-lighting-rendering-reel/#comments</comments>
		<pubDate>Mon, 15 Jun 2009 10:31:00 +0000</pubDate>
		<dc:creator>corn</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://light.corn.ph/?p=13</guid>
		<description><![CDATA[[youtube=http://www.youtube.com/watch?v=j1T1PRrkDF8] or watch it on youtube http://www.flickr.com/apps/slideshow/show.swf?v=71649 or visit the flickr set Thank you!]]></description>
			<content:encoded><![CDATA[<p>[youtube=http://www.youtube.com/watch?v=j1T1PRrkDF8]</p>
<p>or watch it on <a href="http://www.youtube.com/watch?v=j1T1PRrkDF8" target="_blank">youtube</a></p>
<p>http://www.flickr.com/apps/slideshow/show.swf?v=71649</p>
<p>or visit the <a href="http://www.flickr.com/photos/lomocorn/sets/72157619798662414/" target="_blank">flickr set</a></p>
<p>Thank you!</p>
]]></content:encoded>
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		<item>
		<title>Lighting Challenge #18: Science Fiction</title>
		<link>http://light.corn.ph/2009/02/03/lighting-challenge-18-science-fiction/</link>
		<comments>http://light.corn.ph/2009/02/03/lighting-challenge-18-science-fiction/#comments</comments>
		<pubDate>Tue, 03 Feb 2009 08:31:00 +0000</pubDate>
		<dc:creator>corn</dc:creator>
				<category><![CDATA[Project]]></category>
		<category><![CDATA[featured]]></category>

		<guid isPermaLink="false">http://light.corn.ph/?p=14</guid>
		<description><![CDATA[The challenge #18 Deadline will be Monday, March 2, 2009. The challenge here is to create a &#8220;science fiction&#8221; style scene, using the models of [...]]]></description>
			<content:encoded><![CDATA[<p>The challenge #18 Deadline will be <strong>Monday, March 2, 2009</strong>.</p>
<p><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://forums.cgsociety.org/showthread.php?f=185&amp;t=717033"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 500px;" src="http://lh6.ggpht.com/_-W0d6W4npkI/S_CNfHC9vUI/AAAAAAAAAW4/66ejojx_Mb4/scifi_occtest.jpg" alt="" border="0" /></a><br />
The challenge here is to create a &#8220;science fiction&#8221; style scene, using the models of a robot in a spaceship hallway that you can download here:</p>
<p><a href="http://www.3drender.com/challenges/index.htm" target="_blank">http://www.3drender.com/challenges/index.htm</a></p>
<p>This scene was modeled by Juan Carlos Silva. Juan previously modeled the Lighthouse challenge, which produced <a href="http://www.3drender.com/challenges/lighthouse/index.html" target="_blank">terrific results</a>.</p>
<p>All lights and shading was done by me.. hehe.. The texture maps used in this challenge, i got from the web.</p>
<p>Okay, here are my renders;</p>
<div style="text-align: center;"><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bighugelabs.com/flickr/onblack.php?id=3233657634&amp;size=large"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 500px; height: 281px;" src="http://farm4.static.flickr.com/3530/3233657634_0301b521e0_d.jpg" alt="" border="0" /></a><span style="font-size: 85%;"><span style="font-style: italic;">Render 1: Basic lighting</span></span></div>
<div style="text-align: center;"><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bighugelabs.com/flickr/onblack.php?id=3246458657&amp;size=large"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 500px; height: 281px;" src="http://farm4.static.flickr.com/3408/3246458657_02f3abfd05.jpg" alt="" border="0" /></a><span style="font-size: 85%;"><span style="font-style: italic;">Render 2: Added more colors and glows.</span></span></div>
<p><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://farm2.static.flickr.com/1256/3265341398_8c3f6927a1.jpg"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 500px; height: 281px;" src="http://farm2.static.flickr.com/1256/3265341398_8c3f6927a1.jpg" alt="" border="0" /></a><span style="font-size: 85%;"><span style="font-style: italic;">Render 3: added texture on the floor.</span></span></p>
<div style="text-align: left;">
<div style="text-align: center;"><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bighugelabs.com/flickr/onblack.php?id=3275906672&amp;size=large"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 500px; height: 281px;" src="http://farm4.static.flickr.com/3351/3275906672_7fbcbbd598.jpg" alt="" border="0" /></a><span style="font-size: 85%;"><span style="font-style: italic;">Render 3: close-up.</span></span></div>
<p>I&#8217;ll post a breakdown soon. =)</p>
<p>Shaded and lighted in 3D using Maya 2008.<br />
Post-processing done in Adobe AfterEffects, Lightroom and Photoshop.</p>
</div>
]]></content:encoded>
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		<item>
		<title>Lighting Challenge #17: Natural History</title>
		<link>http://light.corn.ph/2008/11/03/lighting-challenge-17-natural-history/</link>
		<comments>http://light.corn.ph/2008/11/03/lighting-challenge-17-natural-history/#comments</comments>
		<pubDate>Mon, 03 Nov 2008 08:59:00 +0000</pubDate>
		<dc:creator>corn</dc:creator>
				<category><![CDATA[Project]]></category>
		<category><![CDATA[featured]]></category>

		<guid isPermaLink="false">http://light.corn.ph/?p=15</guid>
		<description><![CDATA[the scene The goal here is to bring this scene to life, adding convincing lighting and depth to the space. You can use whatever software [...]]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh4.ggpht.com/_-W0d6W4npkI/S_CNfBDHkAI/AAAAAAAAAW0/cLLq7FRG_1Y/s640/Natural_History.jpg"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 441px;" src="http://lh4.ggpht.com/_-W0d6W4npkI/S_CNfBDHkAI/AAAAAAAAAW0/cLLq7FRG_1Y/s640/Natural_History.jpg" alt="" border="0" /></a><span style="font-size: 85%;"><span style="font-style: italic;">the scene</span></span></div>
<p>The goal here is to bring this scene to life, adding convincing lighting and depth to the space. You can use whatever software or techniques you want to create an original, well-lit 3D rendering of this scene. You may add or subtract or change the models, create textures, arrange the shot as you please, or do whatever else you want to realize your vision of the scene.</p>
<p><a href="http://forums.cgsociety.org/showthread.php?f=185&amp;t=691344">Lighting Challenge #17: Natural History</a></p>
<div style="text-align: center;"><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://farm4.static.flickr.com/3250/3001307436_6ffb332130_o.jpg"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 500px; height: 281px;" src="http://farm4.static.flickr.com/3250/3001307436_698b90fc22.jpg" alt="" border="0" /></a><span style="font-size: 85%;"><span style="font-size: 85%;"><span style="font-style: italic;">first draft</span></span></span></div>
<div style="text-align: center;"><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bighugelabs.com/flickr/onblack.php?id=3007636322&amp;size=large"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 304px; height: 500px;" src="http://farm4.static.flickr.com/3054/3007636322_c3b6bf812c.jpg" alt="" border="0" /></a><span style="font-style: italic; font-size: 85%;"><span style="font-style: italic; font-size: 85%;">render #2: change the angle and added more lights</span></span></div>
<div style="text-align: center;"><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bighugelabs.com/flickr/onblack.php?id=3008868981&amp;size=large"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 304px; height: 500px;" src="http://farm4.static.flickr.com/3197/3008868981_1987cc3f04.jpg" alt="" border="0" /></a><span style="font-size: 85%;"><span style="font-style: italic;">render #3: added more lights and toned-down the walls reflectivity</span></span></div>
<div style="text-align: center;"><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bighugelabs.com/flickr/onblack.php?id=3128104513&amp;size=large"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 500px; height: 281px;" src="http://farm4.static.flickr.com/3229/3128104513_24dcee1654.jpg" alt="" border="0" /></a><span style="font-size: 85%;"><span style="font-style: italic;">render #4: Night. used render layers</span></span></div>
<p>This scene was modeled by Alvaro Luna Bautista (who did all the architecture and displays and everything except the dinosaurs), and Joel Andersdon (who made the dinosaur skeletons.)</p>
<p>Shaded and lighted in 3D using Maya 2008.<br />
Post-processing done in Adobe AfterEffects, Lightroom and Photoshop.</p>
]]></content:encoded>
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